Announced at BlizzCon 2018[1], Diablo Immortal[2] for Android and iOS is Blizzard's stab at bringing the popular action role-playing game franchise to mobile devices. The Diablo games have long been associated with PC gaming, though that's changed of late with Diablo 3 making it to PS3, PS4, Xbox 360, Xbox One, and most recently, Nintendo Switch[3]. Does Diablo Immortal hold up to the exceptionally polished gameplay of Diablo 3 and its predecessors? Gadgets 360 played a Diablo Immortal demo build on a Samsung Galaxy Note 9[4] at BlizzCon 2018 to find out.

What struck us before we even started playing Diablo Immortal was the flashiness of its menus. Swapping between the class choices present in the demo such as Monk, Wizard, and Barbarian felt pretty fluid but it was also replete with little flourishes of detail such as specks of ice surrounding the Barbarian's weapons.

This attention to detail extended to elements within the game as well. Picking a Barbarian class character, we noticed that the abilities at our disposal were similar to what one would get in Diablo 3. You can summon a giant hammer, fire chains to rope your enemies in, and spin around the battlefield like the Tasmanian Devil in a Looney Tunes cartoon. What's more is that they were well-animated enough that made us think we were playing it on console or PC, just with touchscreen controls.

Yes, much like every other modern mobile game, Diablo Immortal's controls are virtual buttons. Some of them activate by simply tapping them, while others like firing chains require you to tap and hold to activate them.

Movement is controlled by a directional button on the left side of the screen and...

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