Don’t let the name fool you, Prey isn’t exactly a brand new game. Instead, it’s a re-imgination of a 2006 first-person shooter by the same name that was developed by Human Head Studios, whose other works included Dungeon Defenders II and the Wii U[1] port of Batman: Arkham Origins.

However, after the rights of the game shifted from then owner 3D Realms to Elder Scrolls[2] and Fallout[3] publisher Bethesda, development responsibilities eventually shifted to Dishonored[4]-maker Arkane Studios.

We use the term ‘eventually’ because a sequel was in development hell for the longest time before finally being scrapped, with 2017’s Prey revealed at E3 last year. And despite the tumultuous history of the series, Prey seems to be promising if our time spent with the Prey Demo: Opening Hour for the PS4 and PS4 Pro is anything to go by.

 

Prey storyline

The year is 2032 and you find yourself reliving the same day over and over again as Morgan Yu, an employee at TranStar Corporation — a company that harnesses advances in neuroscience to restructure the human brain, granting superhuman abilities via neuromodifications, or neuromods for short.

In the first few minutes, events go awry and you realise you’re in a simulation where every move of yours was being monitored by scientists. In actuality you’re on Talos I, a space station orbiting the moon and you’ve been stripped of your memories. As you would expect, that isn’t the worst part. You need to contend with Typhons - aliens that shape shift into objects of daily use like cups - while dealing with a conspiracy that’s resulted in the death of a host of colleagues, and, of course,...

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