
Monster Hunter World[1] has you hunting down gigantic beasts and slaying them with friends as you progress through a 40-hour campaign. You can do so on the PS4, Xbox One, PS4 Pro, Xbox One X, and soon enough, PC. Given Capcom’s fantastic track record of PC ports since Resident Evil 5, that should be the definitive version of the game. Until then though, Monster Hunter World is best played on Microsoft’s and Sony’s more powerful consoles - the Xbox One X and PS4 Pro respectively. So if you were wondering which of these to play it on, here’s what you need to know.
Monster Hunter World Review[2]
Settings
Firing up the game on both consoles gives you three options. Prioritise Resolution enhances image quality by delivering sharper visuals (at 30fps). Prioritise Framerate lets you ensure a smoother performance over image quality or objects on screen. Prioritise Graphics increases the shadows and number of objects on screen, also at 30fps.
Frame rate
For most part, the PS4 Pro and Xbox One X versions of Monster Hunter World are similar. We saw very little difference between the two in terms of frame rate. Whether taking down hostile T-rex-inspired Anjanath or collecting herbs, it was equally smooth on both platforms. The only place where the Xbox One X appears to have the slightest of frame rate advantages seems to be in Astera, your hub in the game, where traversal seems just a little bit more responsive on Microsoft's console.
This aside, Monster Hunter World’s frame rate remains consistent regardless of your console of choice when in Resolution or Graphics mode. What’s disturbing though is that neither console manages to hit 60fps when choosing Prioritise Framerate as an option. Something for Capcom to...