WWE 2K18 comes at a time when the video game series feels due for an overhaul. Much like FIFA and Call of Duty, you can safely expect a new wrestling game each year. This annual cadence has led to a sense of familiarity that feels stale. This was particularly true for both WWE 2K16[1] and WWE 2K17[2]. Does WWE 2K18 fare any better? Yes and no.

The most obvious improvement to WWE 2K18 lies in its visuals. Compared to previous entries, WWE 2K18 manages to stand out with detailed character models and slick animations. Moving to a revamped engine and dropping support for the PS3 and Xbox 360 has resulted in a better looking game. That isn’t all. The focus on PS4, Xbox One, and PC has also resulted in a game that's much smoother, overall. As we reported earlier[3], developer Visual Concepts was targeting 60 frames per second, and for most part, it has achieved this with very minor drops even on the Xbox One.

It’s just not the visuals and frame rate that have received some extra love and care. Thanks to these improvements, WWE 2K18 feels a lot more responsive and intuitive too.

WWE 2K18 Producer on Cross-Platform Play, Micro-Transactions, Roster Ratings, and Road to Glory Mode[4]

 

Other gameplay improvements include the ability to have upto eight wrestlers in the ring during massive bouts like Battle Royale. Plus, there are more backstage locations to wreak havoc in such as offices, corridors, and a limo of all things. The chaotic nature of multi-man match-ups make Battle Royale mimic its real-life counterpart with aplomb. You can also lift and carry your foes in four different positions now, such as over...

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