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In a lot of ways, FIFA 18[1] is essentially FIFA 17.5, and that’s not a bad thing. FIFA 17 was more than just another entry in a long-running series of games. It was, in fact, the start of something new[2]. It brought the series onto the Frostbite engine - the same tech powering Battlefield 1[3], Need for Speed Payback[4], and Star Wars Battlefront 2[5].

It also had The Journey[6] - EA’s attempt at a single-player, story-focused campaign to the fore. Of course there were also the usual gamut of changes, though some of them felt like changes for change’s sake to ensure you keep donating to the juggernaut that is the FIFA franchise. Although not all of these were as polished or great as they could have been, FIFA 18 improves on its predecessor in every possible way.

In FIFA 18, EA’s efforts with the Frostbite engine are palpable. Subtle facial gestures, fluid animations, and gorgeous visuals punctuate each match. And with enhanced graphical fidelity also comes better gameplay. There’s a sense of fluidity and motion in FIFA 18 that was missing in past entries.

 

FIFA 18, Need for Speed Payback, Star Wars Battlefront 2, and Other EA Games Not Exclusive to Amazon India[7]

Granted, FIFA 17 injected a much needed sense of pace to the proceedings, but it felt robotic and lacked fine granular control that had you wondering why the ball would go where you never intended it to. FIFA 18 rectifies these issues splendidly. Passes hit their mark, split-second feints work as they should, and every player moves much better now. EA calls this “Real Player Motion Technology”, though...

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