The Elder Scrolls: Blades is Bethesda's attempt at bringing its highly popular open-world role-playing game series to mobile devices. It marks the company's third attempt at bring Elder Scrolls to smaller screens outside of feature phones. The first was The Elder Scrolls Travels Oblivion for PSP[1] which was cancelled[2] despite showing a ton of promise. This was followed by The Elder Scrolls V: Skyrim on the Nintendo Switch[3] which was a more than serviceable version of the classic game. How does The Elder Scrolls: Blades for Android and iOS fare? Here's what we found out.

Right now, The Elder Scrolls: Blades for Android and iOS is still in early access. Though you can download the game via Google Play or the App Store, you won't be able to play it immediately. Rather, you'll have to log in with a Bethesda account or create one to play Blades. Even then, you won't be able to play it until you get an email from Bethesda stating you are good to go.

While this is fairly standard procedure, what's annoying is Bethesda teases you with what's possible by giving you a slice of the combat and premise before booting you out of The Elder Scrolls: Blades if your Bethesda account hasn't been whitelisted to play the game.

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This issue notwithstanding, the first few hours of The Elder Scrolls: Blades are interesting to say the least. Taking place completely in first-person, the game has you as a member of the Blades, an elite group of agents forced into exile as a part of a tumultuous peace treaty. On the run, you find your hometown in ruins. It's up to you to save your city by rescuing its citizens and rebuilding it...

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